
The Graphics option renders larger crowds, enables better AI, and adds environment destruction. Simulation Quality settings can be quite taxing on both the CPU and the GPU. However, it’s a personal preference of the player. Motion Blur gives the gameplay a month feeling and is quite useful at low FPS as it somewhat masks the FPS drops. I recommend that you keep this setting at Quality. The downgrade depends on the option you select for this setting. Recommended: Medium Variable Rate Shadingįor the GPUs that support it, do enable this setting to gain FPS at the cost visuals. Screen Space Reflection Quality controls how good looking and high-res the reflection will be.


Anything outside of the player’s FOV doesn’t get a reflection. SSR or Screen Space Reflections are reflections that only render for objects in the player’s field of view. This one in particular is quite taxing on the game’s performance and players should set it to Medium and even low if they think FPS is dropping. This graphics setting controls how good looking the mirror reflections will be. Recommended: Medium Mirrors Reflection Quality Set his setting to Medium as shadows are taxing on the GPU. The higher the setting, the better looking the shadows will be. This Hitman 3 graphics option controls the quality of shadows. Obviously, this has an impact on performance and should be set at Medium. Screen Space Ambient Occlusion or SSAO is an ambient occlusion technique that only comes into effect for objects that are in the player’s view. This option keeps the in-game textures from blurring when seen from an angle. Payers can set this option at 16x if they have a GTX 1060 or above. If you have a GPU with 4GB of above VRAM, then set it to High. The higher the setting the better resolution the in-game textures will have which will result in a better-looking game. Texture Quality options in Hitman 3 controls the quality of in-game textures for surfaces, objects, and more. The higher the setting the more detailed objects will be rendered by the game. This controls of quality of objects around close and at a distance from Agent 47. The Level of Detail graphics option is quite self-explanatory.

So keep this one at 1.00 as this will render the game at the native resolution of your display. This results in a better-looking image with great visuals. The higher the value the higher the resolution the game will be rendered. Super Sampling in Hitman 3 is basically a resolution scaler. Fast sync allows the GPU to render as much FPS as it can for the game regardless of the refresh-rate and doesn’t let the frames cause screen tearing. Make sure the in-game v.sync is disabled and you have selected either Exclusive Fullscreen or Fullscreen for display mode. Set Vertical sync to “Fast” and hit apply. Open Nvidia Control Panel > Manage 3D Settings > Program Settings > select Hitman 3. I recommend that you keep it on to avoid screen tearing.Īlternatively, Nvidia GPU owners can enable Fast sync to avoid the max FPS limitation. However, if you have a display with G.sync or Freesync, then you don’t need to enable it. Obviously, this will also lock the game’s Max FPS. V-Sync or Vertical Synchornizatoion eliminates screen tearing by matching the FPS with the display’s refresh rate. Set this setting to Exclusive Fullscreen as it’ll improve performance a bit.
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With that out of the way, let’s begin with our Hitman 3 PC Optimization Guide. This will greatly help with the game loading and will also keep the game from stuttering while streaming data.

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Before we start, if you have an SSD, I recommend that you install Hitman 3 on it.
